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Old Jul 07, 2009, 08:42 PM // 20:42   #1
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Question High energy set?

I have a monk and I'm starting to farm as a 600, and sometimes I die because of low energy. I was thinking on making a high energy set, shield/sword or wand/focus but I dont know how to make it (insc, mods,etc) and what set shoul I choose because I dont know what are the pros and the cons of each one.

Thanks in advance.
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Old Jul 07, 2009, 08:46 PM // 20:46   #2
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Both are inscriptions, one for wands the other for focii. Each will provide +15 energy at the cost of one pip of energy regeneration. A high energy set uses both for +30 at the push of a button.
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Old Jul 07, 2009, 08:56 PM // 20:56   #3
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There is also a Weaponsmith NPC in Maatu Keep who can craft items with +15 -1 stats for 5k and mats.

http://guildwars.wikia.com/wiki/Honglei_Sun
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Old Jul 07, 2009, 10:33 PM // 22:33   #4
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Is there a list somewhere that has the Inscriptions with what they do?

I'm sorry I feel as if I ask to many questions, but I do appreciate the help. =)
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Old Jul 07, 2009, 10:43 PM // 22:43   #5
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http://guildwars.wikia.com/wiki/Inscriptions
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Old Jul 07, 2009, 11:03 PM // 23:03   #6
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How are you running low on energy on a 600?
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Old Jul 07, 2009, 11:12 PM // 23:12   #7
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Quote:
Originally Posted by king_trouble View Post
How are you running low on energy on a 600?
spamming spirit bond every 2 secs? dunno tbh.
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Old Jul 07, 2009, 11:16 PM // 23:16   #8
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Ideally you should be watching your spirit bond, when I 600, i only really cast spirit bond when Shield of Absorption is either renued or is reducing my damage, once you hit that point it's smooth sailing for till you have to cast spirit bond again
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Old Jul 07, 2009, 11:31 PM // 23:31   #9
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Quote:
Originally Posted by madsGW View Post
spamming spirit bond every 2 secs? dunno tbh.
After you kill everything except two remaining foes that dont "spam attacks" the high energy set may save you from certain death.

Thanks.
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Old Jul 07, 2009, 11:40 PM // 23:40   #10
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Well if you have two enimies that don't spam attack then all you do is wait, and count how many times you get damaged. It's not that hard, and with shield of absorbtion the damage should be less than 60
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Old Jul 07, 2009, 11:42 PM // 23:42   #11
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The only place I've ever had energy problems as 600 is in CoF due to SB running out soon, anywhere else your one set should be ideal.
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Old Jul 07, 2009, 11:47 PM // 23:47   #12
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Same here, I really only ran into energy problems in CoF and sometimes in DTSC when the menders prefered to heal rather than attack. But take it this way essence bond and balthazar spirit provid 2 energy per attack on average a caster won't cast all ten times, they will melee you or wand you and after 5 attacks you set for another spirit bond cast.
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Old Jul 08, 2009, 12:06 AM // 00:06   #13
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Quote:
Originally Posted by Iceman2 View Post
Thank you Iceman.
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